Website powered by
Ahmad Bilal
ssabs@pm.me | Stylized Environment Artist
Home
Resume
Store
Home
Resume
Store
Environment and PropDesign
UI/UX Work
Vfx
Work-in-Progess
Material Studies
All
VFX #03: Stylized/NPR Fire - UE5
[WIP] 3D Stylized Study Suite
Orbital SpaceTower - 3D Animated Scene, UE5
Stylized Scifi Pumping Station - 3D, Game Asset, UE5
Stylized Aztec Gate - 3D, Game Asset, UE5
Prop: Sling Bag - 3D, UE5
Prop: Wolf Head Shoulder Guard - 3D, Semi-Realistic
Stone Trough in the Mountains: 3D, Sculpted
Ashtray Prop with Smoke - 3D, Handpainted, Animated
VFX #02: Scifi Anime VFX in Niagara UE4
Juice Corner Scene - 3D, Handpainted
[WIP] - D&D Animation Short
WIP - 3D Stylized Desert Town
[WIP] Futuristic Police Vehicle
3D Stylized Cake prop
VFX #01: Sword Arts Online style 3D Vfx
Princess Mononoke Scene - 3D, Ghibli, Handpainted
UE4 Megajam 2020 Entry: Eons Passed
Procedural Stylized Water Shader - Simple - 01
UI Work #11: UE4 Menu Implementation Demos (with Audio) + Quick Playthrough
Prop: Ceramic Stylized Sword - 3D
UI Work #10: Classic Sega Genesis Intro FHD
Animation Study
Stylized Elevator Scene - 3D, Generated Textures
UI Work #9: Main Menu for HSMD - Update
Fantasy House: Work-in-progress
UI Work #8: Sample HUD Silhoutte only
UI Work #7: Pause Menu and Action Panel for TBW
3D Stylized Material Study
Stylized Wood in 3D
UI Work #5: Menu System for Star Wars-related fan game
UI Work #4: Blender Nation Reimagined/Tweaked
Medieval Style Wooden Door Prop - 3D, Procedurally Generated
UI work #1
UI Work #3: Menu, Credits & HUD for TLC
UI Work #2: Doom-inspired Menu Layout
Sculpting Rock from Ref
Grass Experiments #1
Particles Study in Blender
Report User